Nintendo now claiming ad revenue for user-created Let’s Play YouTube videos

Nintendo now claiming ad revenue for user-created Let's Play YouTube videos

Nintendo is now claiming advertising revenue from user-created YouTube videos that showcase the company's games, like Let's Play videos. Instead of following down the path set...

Video Games: The Movie takes to KickStarter to finalize post-production

Video Games: The Movie takes to KickStarter to finalize post-production

Mediajuice Studios announced today that it has launched a Kickstarter campaign to help finalize its indie documentary film, Video Games: The Movie. Mediajuice Studios, the...

Grid 2 Drift Events and New Asian Locations Revealed

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FUSE trailer explains demo and echelon mode

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Wolfenstein: The New Order revealed

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Bethesda Softworks today announced Wolfenstein: The New Order, an action-adventure shooter slated for release in Q4 2013. Developed by MachineGames, The New Order will offer...

Disk VS Download: An Analysis

It seems more and more rumors regarding all systems and consoles going to download only services keep popping up, with a recent one naming Microsoft’s Xbox as the next to go digital only. As a gamer I find myself, as I’m sure many of you out there are as well, questioning the logic and the possible gain to the industry if such a thing were to happen. So let’s speculate a little bit, shall we?

Firstly, is this a good idea considering the gigantic failure that was the PSP Go and the lack of support following the system’s release? There are some folks that like a tidy collection of all digital media to scroll through at a touch of a button, but then there are those folks who love their many shelves lined with game boxes and the like, me being one of the latter. Digital media, and its cousins digital games, are quickly rising in number and one can easily see the reason for all the rumors. It’s especially evident when games that were supposed to be released on disc later come out as a download only format. The games that have had this happen are not well known, but some did receive a lot of hype in the beginning. See I Am Alive for my reference to that one.

Secondly, will this be beneficial to console sales and media sales in general? I would honestly go out on a limb and say no to this. Midnight releases would go away and the crowd at Gamestop and other gaming retailers would dwindle to nothing. Consoles would no longer be needed to be released in generations with improved this or that because it’d all be done via software upgrades. Not to mention that the retail market for used games would disappear overnight. No more trade-ins, no more exchanging or borrowing with and from friends, that’d be it. That, in itself, makes me sad. I’m a huge supporter of the used game market and the things it does for gamers that are less than well off.

Lastly, my final point and question: Is the casual gamer to blame for these rumors and considerations? There are people out there that are gamers and love to game, but do not wish to compete in the arena of Call of Duty or Battlefield, or don’t want to grind through hours of gameplay like in Borderlands. There are those folks out there that like to sit down with a download only title like Braid or Echochrome and enjoy a few hours of gaming without having to get too much into the more complicated aspects of gaming such as leveling or dungeon raiding and completely avoid the disc crowd. Also, some gamers cannot see spending $60 on a game when they won’t be able to enjoy and would rather spend those non-monetary MS points, or in the case of the Playstation 3, real money, for a game that they know they will enjoy and cannot drop or scratch. Are they solely to blame or are we all guilty of having purchased a download only game?

That’s it for my little section of analysis regarding Disc versus Download. Hope you enjoyed and if you have any thoughts or comments please share them.

Thank you for reading.

Miguel “Deadman” Pedroza

Meet Deadman


Miguel is born and raised in El Paso, Texas. An avid writer, artist, gamer, and father. He games as often as possible and when he's not gaming he's creating some literary work. He's been gaming since gaming was considered gaming, and before that, too. He is a first person shooter lover and you can often find him online noobing pwns. Weird sense of humor, but always willing to make fun of himself, too. Another interesting note is that he is blamed by friends and family to be responsible for the zombie apocalypse, being evil isn't easy these days. Deadman is his second nickname, the first one has been stricken from history. Ask him anything and he'll probably have an answer.

  • Z3Sniper

    I could offer one reason for this, previously working with a major gaming franchise in Australia, the secondhand market for games was incredibly important to them. the producers of these titles would not get anymore revenue from these second hand purchases, and from what I had been told in the past that was frustrating the likes of Sony and EA, could this be one of the reasons why EA include Multiplayer activation codes in their games. I know a lot of people would say that they were placed there for anti piracy means, but it makes you wonder if it was a win win situation on the piracy front and the second hand market…

    Food for thought

  • http://www.nizulo.com Justin Zombie

    Nope, EA has the online passes as part of their “Project $10″ campaign. It’s to combat secondhand buying/selling of video games. It’s a real issue for a lot of developer’s to have their games bought second hand. They’re basically losing $60 every time some buys a used game because they are not gaining any revenue from it. EA started Project $10 as a way to stop secondhand buying/selling so that they didn’t have to resort to more drastic meausures like including one time activation codes with games where only one user could play it. So far, I think it is working for them. Let’s hope so anyway.