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The Road to E3 2012: Dishonored

Dishonored is the new game from Arkane Studios and is to be published by Bethesda Softworks. It will be the first game developed by Arkane Studios to be published by Bethesda since they purchased the developer in 2010. Personally, I am a huge fan of anything with the Bethesda name attached to it, so I was very happy to hear about this one.

Dishonered is a 1st person action game in which you take control of Corvo Attano, a supernatural assassin. Corvo was once a legendary bodyguard for the Empress, but now seeks revenge against the Lord Regent who framed him for the assassination of the Empress. Corvo will have to utilize a number of skills in order to infiltrate and assassinate his many targets on the way to the Lord Regent. Arkane Studios has stated that there will be several ways to complete each assassination, whether you want to take a stealthy approach and kill your targets without being seen, or run straight in, sword swinging. Another option that you have which, I suppose, would be the pinnacle of completing the missions, is the ability to finish each of them with no kills. All of the enemies, including bosses, are able to be defeated non lethally. For instance, Arkane has stated that in one particular mission you are tasked with killing two brothers who own a wealthy mining company. Instead of killing them, as the mission states, you are also able to convince them to instead send themselves away to mine for the rest of their lives.

You can not only do combat with the traditional blade and arrow, but also through a variety of supernatural powers such as the ability to possess, corporeally, people or animals, stop or slow down time, and teleport a short distance. You are also able to combine those powers. For instance, you can summon a rat and in turn, possess it so that you can then sneak by the guards. Also a part of the game is the ability to peer into other rooms to gain your bearings on a situation or to eavesdrop on the people in the room to gain intelligence on your target. Just the openness to how you can go about each target will go a long way in making Dishonored a very deep game game.

It is set in and around the Neo-Victorian, Steampunk-esque town of Dunwall. It is said to draw heavily from a number of different modern classics including BioShock, Assassin’s Creed, Deus Ex, and Thief, blending elements from each one to create what has been called a ‘Frankengame’. In fact, the Lead Designer, Harvey Smith, is best known for his past work on the Deus Ex franchise as well as Thief: Deadly Shadows. This could be a really good or really bad thing depending on how heavily they rely on those influences and whether or not the game brings new things to the table or at the least puts it own spin on the things it uses. It appears that some sort of plague will play a heavy influence on the game, with the choices you make throughout the game having a lasting impact on the people in the city of Dunwall.

Not much else has been revealed for Dishonored up to now, so E3 will be the perfect opportunity for Arkane and Bethesda to show it off. I expect to see a playable demo at the Expo and can’t wait to see what it’s like. What do you guys think of Dishonored, so far? Tell us in the comments section, below.

Dishonored is currently slated for release on 10/09/2012 for Xbox 360, PS3, and Windows PC.

Avatar of Rich Bloomfield

Meet Rich Bloomfield


Rich is the founder and editor-in-chief of Nizulo. He's an 80's baby, raised on a strict diet of Donkey Kong, Mario Kart, and Street Fighter, and while he occasionally fed on Sonic, his palate never truly appreciated that taste. Now, the big bastard eats anything and everything, with Red Dead Redemption being his favorite taste so far.

  • http://www.nizulo.com/nizulofam/nizulo/ Rich Bloomfield

    This game looks amazing! Not only is it a fresh collaboration of much loved favorites, but it just seems like it would ooze a great story line. Keep them posts coming brother. I’m sure I speak for everyone else, when I say ‘Love it’.

  • wolfkin

    This trailer means mostly nothing. it’s like that Lords of Shadow 2 or whatever the Castlevania game is called trailer. It’s a lot of flash but you know what you don’t get from it.. gameplay. With LoS2 you at least have LoS1 to look back on. With this it’s very hard to tell what’s trailer and what’s in the game.

    I do hope we have a proper HUD. I seem to be the only one but I rather hate games trying to remove the HUD. “Oh it breaks immersion?” Well guess what I never thought I was a soldier in the first place. At least with this game (like Metroid Prime) they have a digetic reason to keep the HUD. It’s what the character will see from his mask.

    I just think there’s an awful lot of first person action in that trailer for a third person game.

    • http://www.nizulo.com Justin Zombie

      Right, it is cinematic trailer, but it does reveal a lot as far as story and so forth. It may not show actual gameplay, but it was the best that I had at the moment. :)

      Yeah, I don’t care much for games that remove the HUD either. It’s helpful, even comforting to have it. I don’t see any reason why this game would not have one, however. As you said, the mask is a great tie in piece to have a HUD and with all of the things that can be going on with an assassination (how visible you are, range to target, etc.) it would be pretty dumb to leave it out. I do know, at least, that it will have a visible HP/Mana bar, so that’s a great start toward a fully fledged heads up display!

      This is actually going to be a first person game, so I am curious to see how they will handle the verticality that they have promised…

      • wolfkin

        help me out here.. first person or third person?

        Dishonered is a 3rd person action game in which you take control of Corvo Attano, a supernatural assassin.

        • http://www.nizulo.com Justin Zombie

          My mistake, my friend. It’s a first person action game. I need better proof reading skills, eh?

    • http://www.nizulo.com/nizulofam/nizulo/ Rich Bloomfield

      That’s the whole point of the trailer, it adds to the intrigue and teases people by luring them in with curiosity approach. It’s kinda like watching your woman, who you’ve never seen naked before, strip for the first time, only she doesn’t take off all her clothes.

      Couldn’t agree more! In my opinion, a good HUD can make or break a game. For the life of me, I can’t name the game that I got turned off because it’s crappy HUD. By what I’ve heard though, it’s predominantly going to be a First Person game.

      • wolfkin

        far be it from me to criticize their usefulness. “The CGI trailer” (as a concept. not just this one in particular) is VERY attractive and very effective at generating buzz. My only issue is that’s it’s darn near useless at showing me what the game is going to be like. Not entirely useless but pretty close.

        • http://www.nizulo.com/nizulofam/nizulo/ Rich Bloomfield

          I agree. It’s very attractive and it is generating massive buzz, but you’re right, in regards to showcasing any sort of game-play elements, it’s pretty close to useless. However, I think their aim with this trailer, and I’m only speculating here, is to give viewers a glimpse at the storyline behind the game itself.

  • Spazznatz

    Finally a fresh IP! I’m flabbergasted by what I’ve seen so far coming out of E3. CGI or not the the trailer definitely captured what they were aiming for and the gameplay snippets don’t disappoint at all. Probably one of the candidates to get one of those coveted E3 awards. Really pumped to see more of it!

    • http://www.nizulo.com/nizulofam/nizulo/ Rich Bloomfield

      You and me both. This certainly looks like a 1st day purchase for me. It’s just good to see something completely different being laid or on the table.

      • Spazznatz

        Just seen the demo on the Spike TV stream and it’s pretty awesome. Check out Gametrailers if you missed it. I’m sure it’s up there right now.