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3 ways Battlefield 3 could have been a better game

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EA’s Battlefield 3 on the Xbox 360, in my opinion, has set the new standard when it comes to military-themed first-person-shooters. With it’s second-to-none audio, destructible environments, realistic features, and jaw-dropping graphics, it’s easy to see why so many other gamers from around the world feel the exact same way.

However, despite being such a great FPS, Battlefield 3 could’ve done with a few minute changes that would’ve made gameplay that little bit more enjoyable. Here’s my top 3 ways Battlefield 3 could have been a better game.

    1. THE ABILITY TO FORESEE AND VETO UPCOMING MAPS: Thankfully since the last patch, instead of waiting for the next map to load and then quitting in-game, players are now able to quit in between maps. However, EA should’ve taken it a step further and added in a feature that gave players the ability to foresee the upcoming map and game mode, allowing players to make a more informed decision regarding quitting. Further to this, players should’ve been given the ability to veto the next map on a server’s map rotation with the feedback sent back to the server admin. In my opinion, this little feature would not only keep players happy but provide valuable insight to server admins, assisting them with map selections in their rotation.

 

    1. ROOM FOR MORE THAN 24 PLAYERS: Considering the PC version has room for 64 players per server, the console limit of 24 seems pretty dismal. Not only would the increased player number make for more action on the larger maps but it also means that large platoons (12+ members) are able to play together as a team instead of being limited to just 3 squads per team.

 

  1. MORE GRENADE OPTIONS: This one is a bit of a touchy subject. As you all know, the only grenade option in BF3 is the frag grenade. Personally, I think the game would’ve benefited with more options such as a smoke and stun grenade. As for the notorious flash grenade, I’m still undecided as to whether it would be a positive or a negative (I’m kinda leaning towards the latter), as all it seemed to do in unnamed game was piss me the hell off.

So there we have it, my top 3 suggestions to better an already polished game. Let me know your thoughts on what I’ve suggested and while you’re there, answer me this, what would you change about Battlefield 3?

Meet Rich Bloomfield


Rich is the Editor-in-Chief of Nizulo. He enjoys long slow walks on the beach, puffy little bunnies, cuddles, snuggling, and spooning. He also has a passion for listening attentively, massaging, and cheese. Yep, he's one cheesy guy!

  • BoOtAy89

    LOL Unnamed Game… Yes flash grenades are rage worthy, but they serve a purpose, pissing people off…Just a frag is a bit limited, i like my Semtex personally, i like to stick to things…..

    • http://www.nizulo.com RichTheRookie

      Yep, Unnamed game. Agreed! I’m sure you do :p

  • Aaron Davies

    I agree with you here,
    The map veto idea is a good one
    More grenade choices are an excellent choice aswell!
    And console’s having more than 12 a side would make this game even more epic!

    • http://www.nizulo.com RichTheRookie

      Thanks for the support bro. Was there anything else in particular that you’d change about the game as well?

  • http://www.nizulo.com Justin Zombie

    I’m a huge fan of customization. If it’s something that a soldier may take into actual combat, I would like to see it in the game. I think Battlefield, as a series, is known for it’s real life situations and bringing more realism, such as more customization options, would only serve to make it better.

    • http://www.nizulo.com RichTheRookie

      Likewise. I couldn’t agree more. I’d love to play a game where the customization is as close to RL as possible. I’ve yet to play any of the ARMA series but I’ve been hearing good things.

  • gumby82

    Id actually prefer less customisation. Im sick and tired of trying to test out every weapon combo, with foregrips and barrels. Then they patch the effects so now foregrip reduces verticle recoil but increases bullet spread……

    Give me a gun where I have a fewer options and I think I will be just as happy.

    Oh and Randoms that bring a repair torch to a gun fight, need more of these.

    • http://www.nizulo.com Justin Zombie

      Really? I quite like trying out different weapons and their addons. It keeps me from getting bored with the game. It’s fun to experiment with the weapons to find the addons to suit my play style and bring out the best of the weapon.

    • http://www.nizulo.com RichTheRookie

      I love the customization options. It allows every player to alter their gun just the way they like it to suit their particular play-style.

      It kinda keeps everyone happy. If you want the option for a simple gun, then just ignore the customizations and keep your loadout simple. For those that want the ability to change it up, they have that option as well. Win Win.

      • gumby82

        I understand the benefits to the customisation but with the gun tweaks, people will figure out the best set up and go with that. When the game first came out you lost nothing by having a supressor, so everyone ran with one.

        Now heavy barrel seems to be the better option so everyone runs with that.

        The funny thing though is when I see people using a foregrip with a gun that has no side to side recoil like the m16. That attachment makes the gun worse yet is still a favourite. Thats why I dont like that level of customisation, then they patch it and change what it actually does leaving players confused.

        • http://www.nizulo.com RichTheRookie

          Completely agree! Unless I know what the attachment does, and whether it suits the gun I’m using, I don’t use it. The great thing is, is that EA actually release everything in detail with what their new patches alter. Although, it can be a lot of information to digest, I guess I’m just thankful they do and not leave us to wonder what’s changed.