Nintendo now claiming ad revenue for user-created Let’s Play YouTube videos

Nintendo now claiming ad revenue for user-created Let's Play YouTube videos

Nintendo is now claiming advertising revenue from user-created YouTube videos that showcase the company's games, like Let's Play videos. Instead of following down the path set...

Video Games: The Movie takes to KickStarter to finalize post-production

Video Games: The Movie takes to KickStarter to finalize post-production

Mediajuice Studios announced today that it has launched a Kickstarter campaign to help finalize its indie documentary film, Video Games: The Movie. Mediajuice Studios, the...

Grid 2 Drift Events and New Asian Locations Revealed

Grid 2 Drift Events and New Asian Locations Revealed

Today Codemasters has released a new Grid 2 trailer that showcases the game's all-new intense Drift events and reveals key Asian locations featured in the...

FUSE trailer explains demo and echelon mode

FUSE trailer explains demo and echelon mode

Insomniac Games CEO Ted Price talks about the upcoming four-player co-op shooter FUSE and its new features. The game allows players to play split-screen, offline...

Wolfenstein: The New Order revealed

Wolfenstein: The New Order revealed

Bethesda Softworks today announced Wolfenstein: The New Order, an action-adventure shooter slated for release in Q4 2013. Developed by MachineGames, The New Order will offer...

The art of The Unfinished Swan

The-Unfinished-Swan

The Unfinished Swan is a game that wants to break the video game mold. When the ‘first person painter’, you’re given no direction or instructions on what do. This even led to some players who had the chance to demo the game at Comic-Con over the weekend standing and waiting for over 5 minutes. The games developer, Giant Sparrow, wanted to make the game be completely about exploration and the wonder that comes along with discovering new things.

The game starts off in a solid white room. To reveal your surrounding, and ultimately find your path, you can throw black paint balls that splatter onto each surface it hits, revealing the hidden environment around you. As you continue through the game you will learn other mechanics in a similar fashion, where you basically have to play around with it to learn what it does with no direction from the game itself. The only goal that has been revealed in the game itself is that you are a young boy who is chasing after a swan that has leapt out of an unfinished painting, hence the name  The Unfinished Swan.

Check out the video below of The Unfinished Swan Comic-Con Panel. It was hosted by G4TV’s Morgan Webb and featured creative director Ian Dallas, level designer Ben Esposito, art director Hokyo Lim, and producer Max Geiger who you may recognize from Spike TV’s Deadliest Warrior. The panel itself mainly deals with the art style of the game, however it does reveal some information concerning the gameplay and story.

The Unfinished Swan is releasing exclusively on the Playstation 3′ PSN sometime this year.

 

Meet Rich Bloomfield


Rich is the Editor-in-Chief of Nizulo. He enjoys long slow walks on the beach, puffy little bunnies, cuddles, snuggling, and spooning. He also has a passion for listening attentively, massaging, and cheese. Yep, he's one cheesy guy!